Tom Holland and Mark Wahlberg dive into a life-size video game

In the beginning was a video game that became cult over its four episodes. Uncharted by Ruben Fleischer is inspired by it to involve Tom Holland, Mark Wahlberg and Antonio Banderas in a series of adventures around a disappeared treasure.

“The challenge when adapting a video game is to manage to transform an active leisure into passive entertainment without the spectators getting bored,” explains Ruben Fleischer to 20 minutes. The public must feel as involved in the action as if they were holding the controls. To do this, the director of the two zombieland And two Venomdidn’t skimp to get the adrenaline pumping around the Holland-Wahlberg duo, supported by two dynamic actresses, debutant Tati Gabrielle and Sofia Taylor Ali.

The spirit of the game

“Actors and actresses have paid a lot for themselves, admits the filmmaker. I was particularly amazed by the gymnastic abilities of Tom Holland who performs many of his stunts himself. The actor, recently seen starring in Spider-Man: No Way Home, embodies here an ingenious thief as resourceful as candid to whom an old timer played by Mark Walberg gives a hard time. “We obviously thought of buddy-movies from the 1980s and 90s like The lethal Weapon Where rush hour but the Indiana Jones saga was also our model. This made it possible to keep the spirit of the game while giving it a purely cinematographic color,” insists Ruben Fleischer.

The sparkling dialogues between the characters sprinkle action sequences that would not deny the creators of Uncharted who have also watched over the project. We remember a scene in the hold of an airplane and another where helicopter-borne galleons engage in combat in the air. “It reminded me of the time when I played video games, laughs Ruben Fleischer. If only there I was having fun with real people and life-size sets. His palpable good humor makes the public indulgent for the drops in rhythm and the inconsistencies in the script.

Escape by interposed screen

“After months of confinement, I tell myself that people will be happy to travel thanks to my film which shows them in particular superb Spanish landscapes”, specifies the filmmaker who would like to decline Uncharted in franchise. We have a good time with this entertainment which has no other ambition than to get away from it all.

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