Star Wars Jedi Survivor patch is finally coming and fixing annoying graphics issue on PS5



A new patch for Jedi Survivor will be rolled out to consoles and PC later today.

With Star Wars Jedi: Survivor, developer Respawn has released an excellent AAA blockbuster for PS5, Xbox Series X/S and PC, which, like so many games lately, suffers from some serious technical defects at the time of release. The good news is that publisher EA has already promised a timely improvement, the bad news: Patch 1.03 could not keep the promise.

A new try: Hopes are therefore resting on further updates, one of which will be released this Tuesday and will (hopefully) fix the HDR problem on PS5 for many.

Fix to HDR issue announced on PS5

The HDR feature is currently buggy on many PS5 and colors are not displayed correctly. Means in detail that no gradations are displayed between light and dark image areas (see image below).

However, according to EA, a fix in the upcoming patch should remedy the situation. So it says in the patch notes, which we list below in the article:

  • Fixed a mismatch in HDR values ​​causing HDR setups to not display correctly for PS5 users.

Where pale beige and black can be seen here, there should actually be strong blue and red tones.  (Image source: GamingTech Youtube)






Where pale beige and black can be seen here, there should actually be strong blue and red tones. (Image Source: GamingTech / Youtube)

No performance improvements in the patch

A big problem for many people is the heavily fluctuating frame rate in Jedi Survivor’s performance mode (target frame rate: 60 fps), which, in contrast to the significantly better quality mode (target frame rate: 30 fps), even depends on the TV setup or personal perception can lead to nausea. However, the patch will not remedy this shortcoming.

Other unsightly technical conditions such as screen tearing and the low resolution for a current-gen game will not be fixed in the upcoming patch either. If you want to know more about the technical condition of the action-adventure and the game in general, this way:

The Jedi Survivor patch notes in detail

You will find them below official patch notes. The patch is scheduled to roll out to PS5 and Xbox Series X/S later today, with PC later this week.

  • (pc) Updated occlusion behavior for ray tracing, reducing idle time stalls.
  • (pc) Updated streaming budgets that will help alleviate traversal hitching.
  • (pc) Performance improvements for some VFX.
  • (pc) Updated data handling when toggling raytracing, improving non-raytraced performance.
  • (PS5) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.
  • Fixed various save state errors.
  • Fixed a streaming issue that causes some streaming scenarios to end on a black screen.
  • Fixed an issue where one of the vents did not properly activate in Stone Spiers.
  • Audio fix for a narrative moment where music was behaving incorrectly.
  • Fixed lightsaber marks not displaying correctly in some scenarios.
  • Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.
  • Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.
  • Fixed a bug where Rayvis would become unbeatable.
  • Fixed a severe animation issue that would break a late game narrative sequence.
  • Fixed a collision bug where players can get stuck inside a Meditation Chamber.
  • Added a note explaining that some of BD-1’s abilities are not available while in combat.
  • Improved text scrolling.
  • Minor text translation fixes.
  • Various crash fixes.

In addition, EA confirmed again that further optimizations and fixes are currently being worked on, as can be read on the patch notes page, but initially with a focus on the PC version. As soon as the current patch has been released, we will update the news accordingly.

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