Kingdom Come: Deliverance 2 – Medieval first-person RPG gets long-awaited successor

The sparrows have been whistling it from the rooftops for a long time: now developer Warhorse Studios is officially involved Kingdom Come: Deliverance (from €7.49 GP_logo_black_rgb buy) 2 announced the successor to his popular medieval RPG. Six years after the first part, the knightly battle is back. Since the team at the Czech development studio has expanded significantly during this time, fans of the franchise can also look forward to a new one much more extensive adventure look forward to more decision-making options, a more detailed and expansive game world and an immersive gaming experience.

Kingdom Come: Deliverance 2 is supposed to be the game the developers have long dreamed of

The first-person medieval RPG should be twice as big as its predecessor. Just the total length of the Cutscenes are from three to five hours gone up. “We actually wanted to do a lot of what we’re showing in the game in the first part,” says studio founder and creative director Daniel Vávra, “but back then we simply had too few resources and too little experience.” For development From Kingdom Come: Deliverance 2, the team has grown from just eleven people to over 250.

The gameplay takes place mainly in medieval Kutná Hora instead of. By the way, this city actually exists: it is located about 70 kilometers east of Prague and today has around 20,000 inhabitants. “The city has almost become a little too big in the game,” says Vávra with a laugh. You can also prepare yourself for a varied landscape with many secrets to discover.

As Knight Henry you embark on a campaign of revenge against those who burned down your home village and killed your family. Your squire Hans is there, whose positive and life-affirming attitude is in stark contrast to Henry’s grumpy nature. However, as the adventure progresses, a real bromance develops.

Anyone who commits misdeeds will also be recognized

“It’s up to you whether you want to save the world or punish it for its sins,” says Combat Director Viktor Bocan. The realistic combat system, one of the core elements of the game, is intended to create special incentives. “We wanted to make it as realistic as possible – not just to be historically accurate, but rather to give the player an authentic experience. He should have the feeling to fight for his life and on the battlefield punished by his opponent for mistakes to become. You should feel the immersion and the challenge.”

The so-called crime system has also been refined. If you get caught committing a crime, people will remember it, and when they talk to you about it, you can respond appropriately, whether humbly or boldly. However, if you have done too much in a region, people will meet you increasingly with distrust and rejection.

Kingdom Come: Deliverance is obviously doing everything it can to build on its popular predecessor – in terms of opulence and realism, the first in-game material certainly shows some strengths. However, medieval fans still have to be patient before they can split the skulls of their opponents with two-handed swords and tear down castle walls with enemy catapults. A release is for End of 2024 planned; the RPG should be on PlayStation 5, Xbox Series X|S and PC appear. However, in which direction it goes with one You can read about other popular RPG franchises here.

source site