The results were found!! Most of the WEB 3 activities are “bots”, especially GameFi.

Jigger, a Blockchain-Based Bot Detection Companyrevealthat most Web3 activities are driven by bots by reportsmeetThat bots are the most in GameFi projects, with bots accounting for over 80% of the user base of some of these games.

After a careful investigation of more than 60 blockchain projects in the area, Jigger’s report found 200,000 active bots, with Jigger’s analytics team noting that, on average, All Web3 GamesIt comprises approximately 40% of bots while users account for 60% of all activity.

In particular, projects built on Binance Smart Chain seem to be the most affected by bot activity. Some projects have bots up to 70%. For example, 55% of users of Mobox, a popular metaverse game on BSC, are detected as bots.

Aside from the gaming sector, other DeFi sectors are also facing the challenge of bots, commented Jigger co-founder Levan Kvirkvelia. Bots aren’t just in games. “But also in all profitable services full of bots.”

Bots also account for 87% of the user base of Ariva Digital, which is intended to be a blockchain solution for travel, and 84% of the user base of social crypto gaming platform AnRKey, while Voxels, the virtual world on Ethereum. The blockchain has about 65% of bots.

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