System requirements of the PC version are quite demanding in 4K/UHD

The highly praised and previously exclusive to the Playstation 4 and Playstation 5 action role-playing game Ghost of Tsushima, which was developed by Sucker Punch Productions and first published by Sony Interactive Entertainment on July 17, 2020, is being ported for the PC by Nixxes Software and is already being released on May 16th on Steam and the Epic Games Store. The very extensive feature set already promises extensively improved graphics, which is now also reflected in the official system requirements that Sony is now issuing published has.

4K/UHD requires powerful hardware

As in Horizon Forbidden West, which is also like Ghost of Tsushima



Source: Sony



The extensive feature set, which includes all relevant upscaling technologies with intermediate image calculation (“frame generation”) as well as the native image enhancers and AA filters such as AMD’s FSR 3 Native AA and Nvidia’s DLAA on Tensor cores, is absolutely “state of the art” and will offer a significantly better graphics experience on the PC than on the Playstation 4 and Playstation 5.

Ghost of Tsushima

Ghost of Tsushima: Director’s Cut hits PC on May 16th

The highly praised action role-playing game Ghost of Tsushima, previously exclusive to the Playstation 4 and Playstation 5, will soon be released for the PC.

But again from the beginning. Ghost of Tsushima, developed under the direction of Nate Fox, was graphically absolutely impressive when it was first released on July 17, 2020 on the venerable Playstation 4 and Playstation 4 Pro and, as the last major exclusive title, represented an extremely worthy conclusion to this game console generation. In August 2021, the game was released as a director’s cut for the Playstation 5 and was significantly spruced up. The announced PC version will go even further.

Ghost of Tsushima Director’s Cut (PC)

Ghost of Tsushima (5)

The PC version of Ghost of Tsushima will be “tailored to an extremely wide range of hardware” from “high-end PCs to handheld PCs, with a free choice of frame rate” and a variety of graphics options, Sony said . A dedicated graphics preset for the Steam Deck, like that offered by Cyberpunk 2077, is also expected.

DLSS 3, DLAA and FSR 3 Native AA promise a lot

In addition to the pure, partly AI-supported upsampling using Super Resolution and the intermediate image generation (“Frame Generation”), the PC port will also include the two technologies DLAA (“Deep Learning Anti Aliasing”) and FSR 3 Native AA, which are designed for image quality Apply algorithm to native resolution without upscaling, support. The feature trailer provides impressions.

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